一款新型三分钟游戏化认知风险筛查工具——基于微信小程序设计和大样本适用性分析

      A Novel Three-minute Game-based Cognitive Risk Screening Tool—WeChat Mini-program-based Design and Large-sample Feasibility Studies

      • 摘要: 目的 研发一款我国中老年人适用的认知筛查工具。方法 采用微信开发者工具研发“G3游戏化认知风险评估”小程序,并分析准确性和适用性。结果 G3小程序包含3个1 min小游戏,支持用户自测认知功能、查阅报告。与MoCA量表基础版(MoCA-B)相关性较好(Pearson’s r =0.611,P<0.001)。中老年自然用户(71 179人)的开启率、完成率分别为99.55%、92.28%,平均用时(278.5±73.73)s。结论 G3小程序对我国中老年人有良好的适用性和可操作性,可用于认知症筛查和居家自测。

         

        Abstract: Objective To develop a novel cognitive screening tool for older adults in China. Methods “Game-based Cognitive Assessment-3 Minute Version”(G3) was designed and developed based on WeChat mini-program. And its feasibility was analyzed. Results G3 mini-program contains three one-minute mini digital games and supports users’ self-assessment of cognitive functions with instant access to reports. G3 had a good correlation with Montreal Cognitive Assessment Basic (MoCA-B) with Pearson’s r =0.611 (P<0.001). Among natural users aged 50 and older (71 179), the G3 initiation and completion rates were 99.55% and 92.28%, respectively. The average time to complete G3 assessments was (278.5±73.73) seconds. Conclusion The novel G3 mini-program has good feasibility and usability for older Chinese adults, and can be used for cognitive screening and home self-assessment.

         

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